Publikationsansicht

MoDB: Database System For Synthesizing Human Motion (2008)

Abstract
Enacting and capturing real motion for all potential scenarios is prohibitively expensive; hence, there is a great demand to synthetically generate realistic human motion. However, it is a central challenge in character animation to synthetically generate a large sequence of smooth human motion. We present a novel, database-centric solution to address this challenge. We demonstrate a method of generating long sequences of motion by performing various similarity-based “joins ” on a database of captured motion sequences. This demo illustrates our system (MoDB) and showcases the process of encoding captured motion into relational data and generating realistic motion by concatenating sub-sequences of the captured data according to feasibility metrics. The demo features an interactive character that moves towards user-specified targets; the character’s motion is generated by relying on the real time performance of the database for indexing and selection of feasible sub-sequences. 1.

Details der Publikation
Download http://citeseerx.ist.psu.edu/viewdoc/summary?doi=?doi=10.1.1.131.3164
Quelle http://www.cs.rutgers.edu/~muthu/modb-icde2005-final.pdf
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Typ text
Sprache Englisch
Verknüpfungen 10.1.1.133.6928