Publikationsansicht

Implementation with a bounded action space (2006)

Abstract
While traditional mechanism design typically assumes isomorphism between the agents ’ type- and action spaces, in many situations the agents face strict restrictions on their action space due to, e.g., technical, behavioral or regulatory reasons. We devise a general framework for the study of mechanism design in single-parameter environments with restricted action spaces. Our contribution is threefold. First, we characterize sufficient conditions under which the information-theoretically optimal social-choice rule can be implemented in dominant strategies, and prove that any multilinear social-choice rule is dominant-strategy implementable with no additional cost. Second, we identify necessary conditions for the optimality of action-bounded mechanisms, and fully characterize the optimal mechanisms and strategies in games with two players and two alternatives. Finally, we prove that for any multilinear social-choice rule, the optimal mechanism with k actions incurs an expected loss of O ( 1 k2) compared to the optimal mechanisms with unrestricted action spaces. Our results apply to various economic and computational settings, and we demonstrate their applicability to signaling games, public-good models and routing in networks.

Details der Publikation
Download http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.62.2912
Quelle http://www.cs.huji.ac.il/~liad/papers/boundedGen.pdf
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Keywords Mechansm Design, Single-Crossing Condition, Communication Complexity
Typ text
Sprache Englisch
Verknüpfungen 10.1.1.39.2972, 10.1.1.100.7364, 10.1.1.35.2, 10.1.1.19.276, 10.1.1.114.859, 10.1.1.116.687, 10.1.1.19.276, 10.1.1.76.9072, 10.1.1.79.5299, 10.1.1.91.6239, 10.1.1.114.5259