D. Fellner

Experiences from the Use of a Robotic Avatar in a Museum Setting (2009)

D. Arnold, A. Chalmers, D. Fellner, Maria Roussou, Panos Trahanias, George Giannoulis, ...

Access to cultural exhibits is a central issue in museums and exhibition galleries that is recently approached under a new, technological perspective. Although the cultural industries’ practices in...

Fast Rendering of Subdivision Surfaces (2008)

Prof Dr, D. Fellner, Kerstin Müller, Torsten Techmann

The basic idea of subdivision can be summarized as follows: “Subdivision defines a smooth curve or surface as the limit of a sequence of successive refinements”. In one subdivision step, faces of...

(Guest Editors) Abstract Multiresolution Surface Representation Based on Displacement Volumes (2008)

Eurographics P. Brunet, D. Fellner, Mario Botsch, Leif Kobbelt

We propose a new representation for multiresolution models which uses volume elements enclosed between the different resolution levels to encode the detail information. Keeping these displacement...

The CHARISMATIC Project: New Approaches to Modelling and Rendering of Urban Environments (2008)

A. M. Day, D. B. Arnold, S. Havemann, D. W. Fellner, A. M. Day, D. B. Arnold, ...

The economic production and the interactive rendering of complete reconstructions of populated urban environments are technically difficult tasks. Specialized modelling tools, which exploit knowledge...

Abstract Adaptive Tesselation of Subdivision Surfaces (2008)

V. Settgast, K. Müller, Christoph Fünfzig, D. Fellner, Volker Settgast, Kerstin Müller, ...

For a variety of reasons subdivision surfaces have developed into a prominent member of the family of freeform shapes. Based on a standard polygonal mesh a modeller can build various kinds of shapes...

(Guest Editors) Abstract Precise Ink Drawing of 3D Models (2008)

Eurographics P. Brunet, D. Fellner, Mario Costa, Sousa Kevin, Foster Brian, Wyvill Faramarz Samavati

Drawings made with precise pen strokes accurately reveal the geometric forms that give subjects their characteristic shape. We present a system for non-photorealistic rendering of precise drawing...

(Guest Editors) Abstract Hierarchical Context-based Pixel Ordering (2007)

Eurographics P. Brunet, D. Fellner, Ziv Bar-joseph, Daniel Cohen-or

We present a context-based scanning algorithm which reorders the input image using a hierarchical representation of the image. Our algorithm optimally orders (permutes) the leaves corresponding to...

EUROGRAPHICS 2003 / P. Brunet and D. Fellner (2007)

Guest Editors Volume, Eurographics P. Brunet, D. Fellner, Mario Botsch, Leif Kobbelt

We propose a new representation for multiresolution models which uses volume elements enclosed between the different resolution levels to encode the detail information. Keeping these displacement...

(Guest Editors) Abstract Hierarchical Context-based Pixel Ordering (2007)

Eurographics P. Brunet, D. Fellner, Ziv Bar-joseph, Daniel Cohen-or

We present a context-based scanning algorithm which reorders the input image using a hierarchical representation of the image. Our algorithm optimally orders (permutes) the leaves corresponding to...

EUROGRAPHICS 2003 / P. Brunet and D. Fellner (2007)

Guest Editors Volume, Eurographics P. Brunet, D. Fellner, D. Pritchard, W. Heidrich

Recent years have seen an increased interest in motion capture systems. Current systems, however, are limited to only a few degrees of freedom, so that effectively only the motion of linked rigid...

EUROGRAPHICS 2003 / P. Brunet and D. Fellner (2007)

Guest Editors Volume, Eurographics P. Brunet, D. Fellner, Michael Shafae, Renato Pajarola

this paper, DStrips is presented. DStrips is a simple yet effective triangle strip generation algorithm and data structure for real-time triangle strip generation, representation, and rendering of...