K. Riege

Details der Publikationsliste

Zeitraum

2006 - 2009

Anzahl

8

Co-Autoren

Real-time color ball tracking for augmented reality (2008)

Sykora, D., Sedlacek, D., Riege, K.

In this paper, we introduce a light-weight and robust tracking technique based on color balls. The algorithm builds on a variant of randomized Hough transform and is optimized for a use in real-time...

Improving the AVANGO VR/AR framework: Lessons learned (2008)

Kuck, R., Wind, J., Riege, K., Bogen, M.

Our open source VR/AR framework AVANGO has been used in several of our R&D projects since 1996. We recently started the development of the next generation version called AVANGO NG as the development...

Improving the AVANGO VR/AR framework: Lessons learned (2008)

Kuck, R., Wind, J., Riege, K., Bogen, M.

Our open source VR/AR framework AVANGO has been used in several of our R&D projects since 1996. We recently started the development of the next generation version called AVANGO NG as the development...

Spinnstube: A seated augmented reality display system (2007)

Wind, J., Riege, K., Bogen, M.

We describe the Spinnstube, a new projection-based Augmented Reality display system for collaborative work environments. By simply attaching the system to a desk, real objects are augmented with...

Tactylus, a pen-input device exploring audiotactile sensory binding (2006)

Kruijff, E., Wesche, G., Riege, K., Goebbels, G., Kunstman, M., Scmalstieg, D.

Recent studies have shown that through a careful combination of multiple sensory channels, so called multisensory binding effects can be achieved that can be beneficial for collision detection and...

The bent pick ray: An extended pointing technique for multi-user interaction (2006)

Riege, K., Wesche, G., Holtkämper, T., Fröhlich, B.

This paper presents a collaborative pointing technique for co-located multi-user interaction in projection-based virtual environments. Our approach uses bent pick rays to allow users to...