Real-time Breaking Waves for Shallow Water Simulations (2009)
Nils Thürey, Matthias Müller-fischer, Simon Schirm, Markus Gross
We present a new method for enhancing shallow water simulations by the effect of overturning waves. While full 3D fluid simulations can capture the process of wave breaking, this is beyond the...
currently Height Field Fluids New Ideas (2008)
Matthias Müller-fischer, Hello World
Lessons learned so far
Robert Bridson, Matthias Müller-fischer, Ageia Physx
Animating fluids like water, smoke, and fire by physics-based simulation is increasingly important in visual effects and is starting to make an impact in real-time games. This course goes from the...
Robert Bridson, Matthias Müller-fischer, Eran Guendelman
Animating fluids like water, smoke, and fire by physics-based simulation is increasingly important in visual effects and is starting to make an impact in real-time games. This course goes from the...