(Guest Editors) Abstract Structure Preserving CAD Model Repair (2008)
Eurographics M. Alexa, J. Marks, Stephan Bischoff, Leif Kobbelt
There are two major approaches for converting a tessellated CAD model that contains inconsistencies like cracks or intersections into a manifold and closed triangle mesh. Surface oriented algorithms...
Stephan Bischoff, Darko Pavic, Leif Kobbelt
We present a fully automatic technique which converts an inconsistent input mesh into an output mesh that is guaranteed to be a clean and consistent mesh representing the closed manifold surface of a...
Geometric Modeling Based on Polygonal Meshes (2007)
Botsch, Mario, Pauly, Mark, Kobbelt, Leif, Alliez, Pierre, Lévy, Bruno, Bischoff, Stephan, ...
In the last years triangle meshes have become increasingly popular and are nowadays intensively used in many different areas of computer graphics and geometry processing. In classical CAGD irregular...
Geometric Modeling Based on Polygonal Meshes (2007)
Botsch, Mario, Pauly, Mark, Kobbelt, Leif, Alliez, Pierre, Lévy, Bruno, Bischoff, Stephan, ...
In the last years triangle meshes have become increasingly popular and are nowadays intensively used in many different areas of computer graphics and geometry processing. In classical CAGD irregular...
Extracting Consistent and Manifold Interfaces (2006)
Stephan Bischoff, Leif Kobbelt
We propose an algorithm to construct a set of interfaces that separate the connected components of a multi-valued volume dataset.
Geometric Modeling Based on Triangle Meshes (2006)
Botsch, Mario, Pauly, Mark, Rössl, Christian, Bischoff, Stephan, Kobbelt, Leif
In the last years triangle meshes have become increasingly popular and are nowad ays intensively used in many different areas of computer graphics and geometry p rocessing. In classical CAGD...
Geometric Modeling Based on Triangle Meshes (2006)
Botsch, Mario, Pauly, Mark, Rössl, Christian, Bischoff, Stephan, Kobbelt, Leif
In the last years triangle meshes have become increasingly popular and are nowad ays intensively used in many different areas of computer graphics and geometry p rocessing. In classical CAGD...
Snakes on triangle meshes (2005)
Stephan Bischoff, Tobias Wey, Leif Kobbelt
Abstract. In this work we introduce a new method for representing and evolving snakes that are constrained to lie on a prescribed surface (triangle mesh). The new representation allows to...
Topologically Correct Extraction of the Cortical Surface of a Brain Using Level-Set Methods (2004)
Stephan Bischoff, Leif Kobbelt
In this paper we present a level-set framework for accurate and efficient extraction of the surface of a brain from MRI data. To prevent the so-called partial volume effect we use a topology...
Sub-Voxel Topology Control for Level-Set Surfaces (2003)
Stephan Bischoff, Leif Kobbelt
Active contour models are an efficient, accurate, and robust tool for the segmentation of 2D and 3D image data. In particular, geometric deformable models (GDM) that represent an active contour as...
Sub-Voxel Topology Control for Level-Set Surfaces (2003)
Stephan Bischoff, Leif Kobbelt
Active contour models are an efficient, accurate, and robust tool for the segmentation of 2D and 3D image data.
Towards Robust Broadcasting of Geometry Data (2002)
Stephan Bischoff, Leif Kobbelt
We present new algorithms for the robust transmission of geometric data sets, i.e. transmission which allows the receiver to recover (an approximation of) the original geometric object even if parts...
Streaming 3D Geometry Data Over Lossy Communication Channels (2002)
Stephan Bischoff, Leif Kobbelt
In this paper we propose a progressive 3D geometry transmission technique that is robust with respect to data loss. In a preprocessing step we decompose a given polygon mesh model into a set of...