Stephen Boyd Davis

Details der Publikationsliste

Zeitraum

2001 - 2008

Anzahl

12

Co-Autoren

Can virtual environments enhance the learning of historical chronology? (2008)

Foreman, Nigel, Boyd Davis, Stephen, Moar, Magnus, Korallo, Liliya, Chappell, Emma

Historical time and chronological sequence are usually conveyed to pupils via the presentation of semantic information on printed worksheets, events being rote-memorised according to date. We...

A schema for depiction. (2007)

Boyd Davis, Stephen

The article for a special issue on Visual Metaphors in User Support proposes a five-part schema for analysing the design process in constructing pictorial representations, highlighting the multiple...

'Ere be dragons: heartfelt gaming. (2006)

Boyd Davis, Stephen, Jacobs, R., Moar, Magnus, Watkins, M.

This article (Boyd Davis principal author, project director) discusses issues arising from the development of a unique location-aware game using live bio-sensing, funded by Wellcome Trust and...

'Ere be dragons: heartfelt gaming. (2006)

Boyd Davis, Stephen, Jacobs, R., Moar, Magnus, Watkins, M.

This article (Boyd Davis principal author, project director) discusses issues arising from the development of a unique location-aware game using live bio-sensing, funded by Wellcome Trust and...

'Ere be dragons: heart and health. (2006)

Moar, Magnus, Boyd Davis, Stephen, Jacobs, R., Watkins, M.

This full paper describes a project which developed the first pervasive game to successfully integrate gameplay with feedback about the player's heart rate. It was presented at the International...

'Ere be dragons: heart and health. (2006)

Moar, Magnus, Boyd Davis, Stephen, Jacobs, R., Watkins, M.

This full paper describes a project which developed the first pervasive game to successfully integrate gameplay with feedback about the player's heart rate. It was presented at the International...

The amateur creator. (2005)

Moar, Magnus, Boyd Davis, Stephen

This paper developed themes concerned with designing tools to assist young users to create 3D models published in a book chapter in 2001 with Bailey, F. Children's Creation of Shared 3D Worlds in...

The amateur creator. (2005)

Moar, Magnus, Boyd Davis, Stephen

This paper developed themes concerned with designing tools to assist young users to create 3D models published in a book chapter in 2001 with Bailey, F. Children's Creation of Shared 3D Worlds in...

Interacting with pictures: film, narrative and interaction. (2002)

Boyd Davis, Stephen

The article develops the theme of depiction, highlighting the conflict between the rich variety of pictorial strategies historically exploited by film and the demands of interactivity in digital...

Interacting with pictures: film, narrative and interaction. (2002)

Boyd Davis, Stephen

The article develops the theme of depiction, highlighting the conflict between the rich variety of pictorial strategies historically exploited by film and the demands of interactivity in digital...

Media space: the uses of space in design. (2001)

Boyd Davis, Stephen

Boyd Davis' work is concerned with visual spatiality and with advanced forms of interaction. These themes converge in output one, investigating uses of visual space towards an analysis of spatiality...

Media space: the uses of space in design. (2001)

Boyd Davis, Stephen

Boyd Davis' work is concerned with visual spatiality and with advanced forms of interaction. These themes converge in output one, investigating uses of visual space towards an analysis of spatiality...